Week 29: Critical Practice
AR Build
I finished doing the main parts of the AR, the only thing that I need to do is test the AR which I can’t do due to my phone not being compatible with my laptop. So next week before the second user testing, I will meet up with the group and have them test the AR and see if works properly and fix any loose ends together.

Final Crit Feedback
The feedback was mainly about the crash in VR at the beginning, we originally had a interactive were you would have to reach out to a floating rover and touch it to begin the story however, it was pointed out that it made perspective third-person. Which I understand as you are going through the story as Martha from AR to VR, so to avoid confusion, we will back to the original idea of having just crash sounds and flashing lights.
Another feedback that we got was to add haptic feedback when you start to drag the body.